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Something old, something new - The Journal of Belami Griffinmont
Something bold, someone got blew (cough, Jonathon, cough).

I will endeavour to keep my journal entries brief as I don’t have much time with active duties to pen down thoughts or similar and I doubt I will until after we meet the old world.

My first time seeing and meeting many of the crew we would be working with was at the docks as we were taking off. So much of my time has been spent in study, teaching those of the group who were ready to speak Ancient Lemurian, etc.
Our ship is called the Dragons Fangs and was a pirate ship that has been refit to suit our purposes. The Lady Khamis who is the leader of the expedition took centre stage with a quick wardrobe change as she boarded the ship. We waved goodbye to Umbra and her people and set sail.

Most of the voyage is uneventful and we have ample time to get to know many of the officials and crew members. Keeping myself comfortable, I made myself available to those of Elven decent amongst the crew and struck up some early friendships.
~~

We were ambushed! Some rather ugly green skinned women – apparently hags – managed to charm the pant’s off one paladin Jonathon. I wonder if we can say he is no longer a virgin? By the by this ugly coven had snuck onboard the ship and managed to put us into slumber before trying to take advantage of the male members of the crew. We tackled them down and managed to take them out with a little bit of help from those on watch at the time. Still, we had to share our treasure – Which personally didn’t sit right with me considering we do so much in comparison that they need so many to match us in strength. But we are the heroes and what little we gain in treasure Im sure we gain in esteem.
~~

A Wild storm, for days we are sick. I can do nothing but sit in my hammock and hope that it will soon pass.
~~

Today we saw some pirates who tried to board us and take over our ship. They didn’t succeed thanks to a coup by half their ‘crew’ (which were taken from another ship they held at hostage). We gained new crew members from a far away land. The land that detestes magic and pins its hopes on cogs and gears. They fast become friends with Archie.
Those from the coup are given the pirate ship and sent on their way home.
~~

The enchantress seems to have made a clique of her own already, taken to branding her ‘men’ with a little silken cravat. I am surprised at the lack of subtelty on her behalf, but what would you expect from university trained wizards really, they think we lack any style or flair when it is them who have learned boorish ways and uncouth displays of power such as this.
~~

We found a pile of debris and managed to salvage much materials from it. Amongst the find was a chest with some magical equipment and gold. Again we had to split the wealth and this time our Paladin decided he would get the spoils – much to the behest of all the other members of the group except the dwarf. It is so hard to be fair when there could be so much fun to be had with such items, I do wish I had taken the slippers from before as I could see such use for them along with Max’s staff…
~~

Our arrival at the old lands was met with a swarm of crystaline beasties, siimilar to pseudo dragons. They were simply gorgeous and I would have loved to catch one for a pet. Maybe I can suggest to Edgewood that he could take this form in his next incarnation?

We made our way uneventfully through the crown, well actually we did lose all magic for a short while. Quite an amazing phenomenon really – The thought of what must have gone into making something magical to that scale boggles the mind really.

Our party went to work straight away and soon we had discovered a location that was deemed suitable for a base for us to establish ourselves from. There was a port city to the east, a swamplands to the west and further beyond that some ruins. A crumbled spire to the north east and to the nort we noticed a rather large tree. Quickly scouting this area we noticed some strange markings and trinkets – a vague thought that we are in the middle of two tribal zones maybe?
~~

There is a strange sensation coming from the large tree in the centre of our ruined compound. My familiar Edgewood seems utterly fascinated by it, I wonder if he is drawn to the fae energy that seems to enemate from it. Most confusing is that it seems to repell and attract at the same time! I have no skill in removing magic so I will investigate it later on.
~~

I see no way to garner any attention from the enchantress, she has all but made herself unavailable to us! I have steped up and filled the gaps as best I could with my skills as a wizard. She locks herself away and is doing who knows what with her time! I would feel safer if we were alowed to check in on her to make sure nothing uncouth is happening. My mind is suspicious, but maybe that is just from my nose having been put well and truly out by her judgement of me. Others seem to have noticed and the people are making noises against her. Lets hope she doesn’t tarnsih my reputation via proxy.
~~

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Ding dong the dragons dead - The Journal of Belami Griffinmont
Witch old dragon, the wicked green dragon

Returning to town we handed in our findings to appropriate authorities. I’m glad to have that place behind us! It feels that we have finally completed something and I sense we are almost done with proving ourselves as fine adventurers. If only we could decide on a name for our group.
The only promise we have left to fill is that to the druid of the green dragon. Needles has come up with a plan that looks… interesting to say the least, I don’t doubt it would work but I do think we can take this beast and ground it fast as I sense we have grown far beyond what we were when we first came together. Still it is always worth trying all avenues and having backup plans is what keeps you alive – or at least that’s what my old mentor used to say.

We headed out and set up for the incoming attack. I can tell you my adrenaline was at it’s peak for the day of our wait for the dragons return to his lair. We had setup the contraption and waited.
First I could hear the beasts wings as it caught the air, and then I could hear it land on the edge of the tower. Many of the spells and traps we had laid out coming to naught if the Dragon didn’t land in it’s lair! We were spotted, our hiding place was torn asunder and the dragon breathed its foul and poisonous breath at us all. We took the brunt of it and I’m afraid to say some of our companions decided to turn ‘green’ and run. But our leader was steadfast as ever, calling upon his faith to back his mighty blows he beat the Dragon furiosuly! I took my lead from him as ever and directed the fire of my will upon the green beast as it started to take off into the sky – not once but twice I managed to focus my spells – my adrenaline was so high.
I have never seen anything so terifying as a beast of such power falling from the sky upon us. Terifying that I had been able to lay this creature of magic and esteem so low, what power do I have! What power do we all have for it would not have been if it wasn’t for the Paladin and myself standing strong side by side, not faltering in our trust of our skills, our strengths and our faith.

Upon our return to the Capital city I found that we were one of 3 groups who made it back, we were lucky. Soon we underwent debriefed about our adventures. I told them how we came together, thrown like random coins at beggars. How we found our place amongst strangers and how we grew stronger together even with the mistakes we made. I tried to tell a story for each of us, painting a picture of us all, bringing our skills to the fore and I hope it makes our case stronger.

At the ceromony in the town centre we were to learn who was going with the first ship, our position might have been strong, but things seemed in doubt. Then chaos struck! The damsel (always the damsel) was kidnapped and so was ‘a great treasure’! the would be kidnappers created a scene where they mirrored themselves so many times that we wouldn’t have been able to find the real one! But again together we worked to find them, follow them and I’m proud to say we found the damsel, detained the kidnappers and more. We were victorious and we are first.

Now, what do I pack?

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Tunnel Vision - The Journal of Belami Griffinmont
If you can't see the light or the tunnel - make it yourself.

It was a stroke of luck that we came upon the safe room of the dwarven chaplan, we would surely have been struck down if it wasn’t for the chance to rest and recouperate. But I digress, we have been making headway here in these mines, I even had an opportunity to put my illusions to use! A pack of Gnolls were led to a pack of Ghouls and they made short work of each other, more stirges, Flaming skulls and of course Drow and Derplegangers.
We have also made our mark in other ways, tunnels were re-formed and we rescued the last rockseeker brother from being holed up in the very chambers we took rest in.
The only battles left were with the seer, the spider and the shepherd,, and in short time we made tidy work of them – but mainly thanks to Dumathoin. I believe we cut short a summoning ritual and I shudder to think what abomination those dark elves would wreck upon us.

We are given answers, but left with more questions again. The mysterious K or the merchant who has been financing this whole drive is called Tavish Kiro and is apparently a Noble supporting various endeavours. Paying the bandits to take over the area, helping the bugbears search for the Rekamour family signet ring (the half orcs who once ruled this kingdom), assisting the drow with taking over the mines and interestingly seeking a strange journal which the drow claim to not have in their posession. We were unable to question the drow since Needles took it upon himself to kill the last one. I wonder if this was on purose, I could only assume that maybe he could be hiding something deeper from us since I see no real gain from killing the drow before we got what we needed, either that or he just likes making our jobs that much harder! I do wonder if he just likes getting a rise out of Jonathon and takes that to extreemes, still better Jonathon than me and better the drow than us.

There was another reference to an endeavour that the drow were undertaking, but we have not had a chance to translate these papers properly, but I also believe that one of the drow has escaped, I don’t think my friends realise this, or maybe Max’s paranoia is rubbing off on me.
We will have a funeral for those dwarves slain by the drow soon. So sad to see another of this race laid low when they are far and few between.

I look forward to some up coming research! A Dragon! I am excited and terrified at the prospect. I will be taking extra ink for my notes.

small sketches of Dragons with anotations to it’s anatomy, towers, and logs with chains with measurements on them are scattered on the bottom of the page

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Dwarven Miners are good guys! - The Journal of Belami Griffinmont
Because they don't look down on us.

Our arrival at the Dwarven mines was cut short! we had some micromanagement forced up on us from the adventurers guild. it seemed they had dug up some new adventurers to join our little band (it seemed we were below our quota!) and the charming Caelynn knew where to find them.

We advanced to their location only to find them under siege from a Ogre. This filthy creature had bailed them up and was attempting to bring them down. One of the hapless adventurers, a cleric by the look of how he holds his holy symbol like a shield, cowered behind a larger than life, and very imposing knight. A quick introduction was made and we returned to our tasks at hand. We will have plenty of time to get to know our new companions while we delve into the mines.

Stepping into the mines we have come head on with the undead and many other creatures, but not another single drow or stinking goblinoid, but we have not seen much. We have however found the forge! We seem to have arrived here before the dark elves, maybe they were unwilling to risk the creatures we encountered on our way here.

We also have seen many Dwarven corpses. I hesitate to think how overcome Stonebreaker will be once he learns of what we know.

Hastily scribbled in violet ink in Belami’s hand
We also discovered an ancient map to a location in Lemuria, and history books as well!

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Why are zombies always tired in the mornings? - The journal of Belami Griffinmont
Because they have to work the graveyard shift.

Having just scribed some new spells into my book I am in high spirits! So lets review what we have been doing.
After waiting for the young lads to return from a short shopping spree, we headed out to the Old Owl well and the abandoned wizards castle. A rotten stench hung in the air and we could see some redbrands working hard, something we realised was a bit amiss – Redbrands? Working hard? Usually they are gutless wonders who are lazy bones. We told them some jokes to raise their spirits but it seemed someone bet us to the punch line. A Necromancer appeared and threw some coins at as, it was his death toll as we wailed like a banshee upon him. Hence me writing new spells into my book!

The old owl well was a wizards tower at one point, the necromancer seemed to be spending his time trying to collect trinkets and magic from a long gone age. We couldn’t find much more information about what he was searching for or who sent him here, so we have left it.

After a short rest we headed towards where we had been told the orcs were camping. A simple task we would hope, and possibly worth a bounty when we return to town. It was a giant suprise to see an Ogre! We thought it was all ogre now. But like true heroes we exploded it like an onion being peeled with a hammer. I was a little bit upset that I left my disinshrektant back at town, but prestidigitation made short work of all the gore left behind, that and a licking from Archie. Strange one that Archie.

We decided not to head back to town. We have wasted enough time and we had a perfectly good cave vacated just for us. Overnight we were ambushed by a returning scouting party. Still, glad it wasn’t wolves!

The next day we marched forward to the Mines. Those damned Drow bet us there! Waiting for us outside the entrance with some goblinoids. Evil beasts the lot of them! I fear we are too late.

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Do elves get grumpy when they have no sleep? - The journal of Belami Griffinmont
THEY DAMNED WELL DO! *fires magic missiles*

It’s dark, and cold, and since I was harshly awoken by being run over by a dwarf with no sense of proportion (how big his feet is over my FACE) as he runs away from a measly wolf I shall write my journal now and make it succinct.

We were unable to salvage the doppelgänger but we did get a few questions in with ‘King’ Groll, then we put him to good use! Mainly his head as a trap detector, then a makeshift torch, and finally just something to throw so poor Droop wouldn’t be hurled at random monsters.
We learnt nothing new or that hadn’t already be concluded from previous questioning. We are however closer to our final goals. Soon we will be delving into the mines and meeting Gundren’s brethren, I hope they are safe and that the drow have not had an opportunity to create more troubles (although somehow I doubt it, these drow seem to be ahead of the ball). We continued to clear the castle of it’s unmentionables with Jonathon even showing some grace and letting a few of the lesser kind leave with their lives. I will note however that hobgoblins are nasty little creatures and it was lucky they had my ire or I might not have let those goblins leave, it is probably for the best.

As for Adrik, we need to give him some therapy, it seems he has taken on a mental malady of sorts where he fears wolves. If it wasn’t for our previous encounters with the feral beasts then I would be suspicious that it could be something else. Perhaps something could be done if we were to get him a dog to care for? I do feel sorry for him.

Also, I wonder how we will spin our story for the Adventurers league. Murder Mystery, Brave adventure, or Romance! I wonder if Jonathon and Jeremy are hitting it off? They seem to be touching each other in those strange, youthful, school yard ways… could it be a budding romance? hrm, maybe not.

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Why do Cultists always get the best looking gear! - The journal of Belami Griffinmont
I GOT MY FIRST GYM BADGE! - cult of tiamat

cultist.jpgTaking out the spiders was relatively easy! At least easier than I expected. We still have potions of antidotes left since we didn’t have to use them. They will come in handy should we face this green bastard of a dragon. After a short rest we decided to pay the cultists a visit. Needles quietly piled wood at their back door and doused it all with oil, lighting it on fire while we hid around the front waiting for the cultists to attempt escape.
We made short work of them that is for sure, more questions and a quick search led us to believe that they are cultists of the dragon goddess Tiamat – leader of the chromatics. We can assume they would have come to tempt the dragon to join their ritual of summoning to bring Tiamat into the known world. With more.. ‘insistent’ questioning we discovered their contacts, message board in Tribor (Kluven) and what their sign/counter sign is; this we will pass on to the authorities. I also nabbed a nifty little cloak and mask which should come in handy later if we have to deal with the dragon.
Taking care to skirt around the tower where the Dragon lives, we headed back to Phandelver to rest and recoup before heading to Castle Cragmaw. 2 days walk north east of town and we reach the decrepit castle. A quick scout and we decided to try enter from the side by climbing some rubble. The first room we walk into and we discover a drow and Groll talking in halted common! We charge in and rout them, slaying them in the chaos. We have rescued Gundren! I feel better knowing that he is the last on our list of people needing rescue. But now we have the rest of the castle to explore.
The drow was actually a Doppelgänger, It confuses me as to where this being sits in the information we were given, maybe are they the shepherd?
I feel sorry for poor Adrik and Jonathon, wolves seem to put them on edge.

I wonder how easy it would be to throw wolf howls with my illusion cantrip….

(Tiamat: a 5 headed dragon goddess of the chromatics who represents the best and worst of each dragon. Tends to focus on the manipulation of the gods and old dragons rather than mortals. Her cultists tend to focus mainly on bringing her into the realms to create havoc and destruction.)

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Druid orders - Dragon cults and a nice side of fries - The journal of Belami Griffinmont
Do they really want us to hug trees?

Owlbears! They are monstrous creatures, but we cut a tidy little rug out of this one, and I now have an owlbear heart to melt into essence. With our little Goblin Droop in tow, I’m surprised he didn’t run at the opportunity. Maybe the new clothes and easy supply of food has already turned him into a pet. Our next stop is Thundertree and the druid Reedloth.

Welcome to Thundertree, with bustling commerce, and all the amenities you could need, where privacy is paramount and your safety comes first! Come and enjoy the al fresco dining facilities, or see the giant spiders! All our plant life is fuelled by local, organic and free range green corrupting ash, courtesy of our very own Green Dragon Queen!
And there it is, complete with little skull and crossbones sign warning us to keep out. These places send shivers down my spine. The stench of evil surrounds this place and I feel my blood start to boil at the thought of the corruption left by the Trickster Queen – a green dragon of the previous age who now resides in the swamps near my homeland. She breathes a fire that when it burns it corrupts you into a zombie like creature and turns all the animal life into something twisted. What more could you really expect from a Green dragon.
There is a feeling of unease in this town and as we explore further with Adrik chosing to parley with the foilage, and it attacked him! Blighted twig like creatures, twisted darkness from the ash. We also discovered green ash zombies, but finding the druid wasn’t an easy task.
Finally we stumble upon Reedloth’s base of operations. Why he would chose such a classy location is beyond me, but then who can really fathom a druids mind – I assume its something they smoke. He seemed standoffish, it could have been the axe Adrik was brandishing and it probably didn’t help that he was muttering about chopping wood with it.

We had questions, he had missions! It was almost a match made in heaven and wedding bells chimed… In exchange for helping us with repair of our Sword, a map to the forgotten Castle Cragmaw and helping young Archibald – (I can see why he prefers Needles!) with his true calling (More mystical ceremonies, as Archi was directed here by Quelline’s wondrous words) We now have to clear the town of spiders, zombies and corrupt twigs, remove some cultists and of all things have high tea with a lovely young adult green dragon!

Of all the things a druid could ask us to do. Hug trees, plant flowers, sing to squirrels. He chooses that we should drive out a dragon.

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All your bases are belong to us - The journal of Belami Griffinmont
Squishing red backs and black spiders.

During our exploration of the mansion we discovered that Glassstaff is infact Iano, Sildar’s friend who was sent to stabilise the region. Seems like he did just that, but not in the way intended. The lovely wife of the wood carver informed us that she had also herad some names that were dropped while she was listening – The Merchant, The Spider, Glass Staff, and Groll. Later once we had rescued the Tiefling – Kira, she informed us that ‘the merchant’ had duped her into working for glass staff – Men who wore K pins, and that he would also purchase the ill gotten gains from the redbrands. That there are hobgoblins and goblins in the building who are go betweens with Groll. She also kindly pointed out that there are two bandit leaders, the other leader – Jase – has his main base at the taphouse. lastly there are some ‘black cloaks’ who come to visit glass staff at night and whom are very stealthy – I suspect drow, which leads me to believe the black spider is a drow as well.

We surprised Glass staff with 2 black cloaks, who did turn out to be drow, and we managed to take them down. Searching Glass staffs room we discovered a letter from the black spider who wants us killed and the maps delivered to him. A journal by Ormond the dwarf with notes about the mine and the forge stating that a pelor subranch/cult – League of paladins (speicalists in undead, necromancers and called the ‘light bringers’) ordered a comission on a set of maces to be made. Only one was delivered and here the journal ended.

From the drow we managed to learn that: the lady collected the drow left after the war. The spider has 8 servants working for him on this case. The spider is always moving. Albreck isn’t one of the 8 and then this was where the female drow escaped. Untidy of us, but then I’m learning we aren’t perfect.

Later Jonathon took Droop the Goblin as his apprentice and side kick. This should be interesting and I do wonder how the locals will react to ‘such a dangerous creature’ in their midst. At least in the mean time he will hopefully be more fun than the last one was.

After we had claimed the base we went to tidy up our loose ends at the Taphouse Inn. A minor scuffle and we took them down.

We made our reports to Sildar, Daran and Sister Grace and discovered the Tifeling left with her sister to find their other friends. More adventurers maybe?

It seems we have made an enemy and I wonder how far up the chain this ire goes? Maybe only to the black spider so far. But at least we have lifted the dagger from the throats of these poor towns people. Plus its always good to see men like Sildar squirm when those they dislike prove their worth, maybe he will think twice next time, and its a good reminder to me to be humble.

So now we have a new base of operations, One run down manor home.

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Redbrand in the mourning, shepherds warning - The journal of Belami Griffinmont
Carp-e diem.

We finally got all the boxes back thanks to an ingenious idea to turn the bridge into, well, something that could cart all those boxes back. After a short rest at the Inn we decided to visit Sister Grace (Jel????) to find out if she knew where the Druid Reidoth could be located. We were direct to search Thundertree for his location. This shouldn’t be too hard to get to, but we hear rumours that this place was, well destroyed or cursed, so who knows what to expect once we are there. The good sister also informed us that the Redbrands have been making threats to the townspeople and racketeering protection money, working from the taphouse. It is rumoured that they are responsible for the disappearance of the Woodcaver and his family – Master Thel, Mirna and their 2 children Nars and Nilsa. It is possible that they will sell them into slavery.

Our next visit was to the halfling matriarch Qelline Adderleaf and the halfling child Carp. We needed to know what it was Carp had discovered a few days before as I believed it was a possible lead. The old lady was expecting us and gave us all a piece of prophecy before leaving us with Carp to find out that he had discovered a secret back entrance to the Mansion on the hill.

After much discussion my fellow adventurers decided to confront some of the Redbrands at the taphouse in hopes to get some of their bandanna’s. A small scuffle and some gold coins left us with a couple of sore ruffians and some defected young bandits. We headed to the Edermath orchard as quietly and inconspicuously as we could to further question these hostages. With the help of Daran we discovered that ‘the one with the glass staff’ has been recruiting street urchins to their gang with offers of food and clothing. That there are about 20 people in their organisation including about 4 bugbears, some goblins, possibly some trained dogs, something in the Crypts and something else beyond that!
This thing beyond the crypts? Glass staff made a deal with it, it has one eye and walks like a man.
The Bugbears and goblins? Glass staff has made a deal with someone else connected to Groll, so not Groll himself? Hrm.. The only player I am unsure of is the Black Spider, could it be he or she is the connection here?

I would have loved to talk with Sildar more about his lost spy and possible connection with this "glass staff’ but my companions were still blood hungry for adventure and there was no time since we had already created a disturbance, it would be too simple to lose any advantage of surprise that we may have by being slow now or taking unwarranted respites. Our position is precarious and we have revealed our hand as to our next venture, but who is watching?

(Qelline Adderleaf is an unusual woman, could she be a witch? or something else? Still, she talks in hopeless riddles that make no sense to me “What is good and what is bad?”. And what of that bag of incense she handed to Jonathon?)

(Sister Jelena – known to the town inhabitants as Sister Grace is a cleric of Tymora and a blood sister to our guardian Caelynn. Defining features are her belt of coins, which are shuriken – effectively making her belt a bandoleer.)

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